Bethesda to fix Skyrim ‘stutter bug’ via v1.4 update
Good news for PlayStation 3 (PS3) owners today after Elder Scrolls developer Bethesda announced an upcoming Skyrim patch that will address a potentially crippling gameplay glitch affecting Sony’s console.
When asked on Twitter to comment on the unusual ‘stuttering bug’ experienced by some PS3 players, Bethesda’s responded by saying a fix will be in place before the end of January.
“We’re addressing that [problem] in the 1.4 update planned for this month,” offered @Bethblog in reply to a question posed by user @denisvj.
Although far from a widespread issue, the PS3 stutter bug causes Skyrim’s framerate to drop to a crawl and is thought to be linked to the weight applied by the size of the game’s constantly growing save file.
For example, this particular writer and PlayStation 3 owner has sunk almost 60 hours into Skyrim thus far and, while framerates have not yet suffered, the save file has almost tripled in size as adventuring has spread across the game map.
Some gamers blighted by crashing framerate issues had begun to think Bethesda had stopped listening to complaints and was no longer working to fix the persistent issue—not least because an initial framerate patch released in December was labeled as largely ineffective.
Hopefully the upcoming Skyrim v1.4 download will enable budding questers to get back on track in the not too distant future.